Thursday, 30 November 2017
Google launches Datally for Android, a tool to monitor and control mobile data usage
Read the full article here by Betanews
Monday, 27 November 2017
Why ESR Hates C++, Respects Java, and Thinks Go (But Not Rust) Will Replace C
Read more of this story at Slashdot.
Read the full article here by Slashdot
Sunday, 26 November 2017
Intel: We've Found Severe Bugs in Secretive Management Engine, Affecting Millions
Read more of this story at Slashdot.
Read the full article here by Slashdot
140° - SSD Samsung Série 850 EVO, 500 Go, SATA III
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Fdp gratuit en relais colis.
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Read the full article here by Dealabs
Google adds Fuchsia support to Apple's Swift
Read the full article here by OSNews
Friday, 24 November 2017
Tuesday, 21 November 2017
Sunday, 19 November 2017
Intel Planning To End Legacy BIOS Support By 2020
Intel is planning to end "legacy BIOS" support in their new platforms by 2020 in requiring UEFI Class 3 or higher.
Making rounds this weekend is a slide deck from the recent UEFI Plugfest. Brian Richardson of Intel talked about the "last mile" barriers to removing legacy BIOS support from systems.
By 2020, they will be supporting no less than UEFI Class 3, which means only UEFI support and no more legacy BIOS or CSM compatibility support mode. But that's not going to force on UEFI Secure Boot unconditionally: Secure Boot enabled is considered UEFI Class 3+.
Intel hasn't removed legacy BIOS / CSM support yet due to many customers' software packages still relying upon legacy BIOS, among other reasons. Removing the legacy BIOS support will mitigate some security risks, needs less validation by vendors, allows for supporting more modern technologies, etc.
By 2020 they are said to be "removing legacy BIOS support from client and data center platforms." Based on the timing, it's then looking like for Intel Tiger Lake or Sapphire Rapids where they may cut off the legacy BIOS support.
More details via
this slide deck.
Read the full article here by Phoronix
Thursday, 16 November 2017
Python in Unreal Engine 4
While Autodesk University might seem like too much of a manufacturing kind of thing for most game developers, a lot of game companies actually take part in this initiative. Just a couple of hours ago we’ve received a little email from Epic Games, giving a little glimpse of using Python and Blueprints in Unreal Engine for the purpose of data preparation. The piece is published by Ken Pimentel, the senior product manager at Epic.
Where we need to go
To get to a truly frictionless workflow, we also have to address issues of automating and preparing data for real-time use. We can’t always expect data pushed through Datasmith to be “render perfect” or “optimized,” so we have to provide some means of addressing these kinds of issues in a non-destructive manner (meaning you can easily make changes to the upstream data without repeating work you’ve already done).
The future revealed
This week at Autodesk University, for the first time we’re showing an early preview of using Python and Blueprints in Unreal Engine for the purpose of data preparation.
The demo provides a quick window into the possibilities when users have the option of working in Python and/or Epic’s Blueprint Visual Scripting to take advantage of new, sophisticated data preparation tools that process and optimize scene data. Data prep functions we’re exploring range from “find all parts smaller than 1 cubic centimeter and decimate them” to “find these objects and automatically repair them (fixing bad topology, gaps and overlaps).”
You can find the full post over here.
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Post tags: Autodesk University, Python, Unreal Engine 4
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Read the full article here by 80lvl
Wednesday, 15 November 2017
OnePlus left a backdoor in its devices with root access
Read the full article here by OSNews
Tuesday, 14 November 2017
There are over a billion outdated Android devices in use
How out of date are android devices? It’s common knowledge that Android device tend to be more out of date than iOS devices, but what does this actually mean? Let’s look at android marketshare data to see how old devices in the wild are. The x axis of the plot below is date, and the y axis is Android marketshare. The share of all devices sums to 100% (with some artifacts because the public data Google provides is low precision).
Color indicates age:
- blue: current (API major version)
- yellow: 6 months
- orange: 1 year
- dark red: 2 years
- bright red/white: 3 years
- light grey: 4 years
- grey: 5 years
- black: 6 years or more
If we look at the graph, we see a number of reverse-S shaped contours; between each pair of contours, devices get older as we go from left to right. Each contour corresponds to the release of a new android version and the associated devices running that android version. As time passes, devices on that version get older. When a device is upgraded, they’re effectively removed from one contour into a new contour and the color changes to a less outdated color.
There are three major ways in which this graph understates the number of outdated devices:
First, we’re using API version data for this and don’t have access to the marketshare of point releases and minor updates, so we assume that all devices on the same API version are up to date until the moment a new API version is released, but many (and perhaps most) devices won’t receive updates within an API version.
Second, this graph shows marketshare, but the number of Android devices has dramatically increased over time. For example, if we look at the 80%-ile most outdated devices (i.e., draw a line 20% up from the bottom), it the 80%-ile device today is a few months more outdated than it was in 2014. The huge growth of Android means that there are many many more outdated devices now than there were in 2014.
Third, this data comes from scraping Google Play Store marketshare info. That data shows marketshare of devices that have visited in the Play Store in the last 7 days. In general, it seems reasonable to believe that devices that visit the play store are more up to date than devices that don’t, so we should expect an unknown amount of bias in this data that causes the graph to show that devices are newer than they actually are.
One thing we can see from that graph is that, as time goes on, the world accumulates a larger fraction of old devices over time. This makes sense and we could have figured this out without looking at the data. After all, back at the beginning of 2010, Android phones couldn’t be much more than a year old, and now it’s possible to have Android devices that are nearly a decade old.
Something that wouldn’t have been obvious without looking at the data is that the uptake of new versions seems to be slowing down – we can see this by looking at the last few contour lines at the top right of the graph, corresponding to the most recent Android releases. These lines have a shallower slope than the contour lines for previous releases. Unfortunately, with this data alone, we can’t tell why the slope is shallower. Some possible reasons might be:
- Android growth is slowing down
- Android device turnover (device upgrade rate) is slowing down
- Fewer devices are receiving updates
Without more data, it’s impossible to tell how much each of these is contributing to the problem. BTW, let me know if you know of a reasonable source for the active number of Android devices going back to 2010! I’d love to produce a companion graph of the total number of outdated devices.
But even with the data we have, we can take a guess at how many outdated devices are in use. In May 2017, Google announced that there are over two billion active Android devices. If we look at the latest stats (the far right edge), we can see that nearly half of these devices are two years out of date. At this point, we should expect that there are more than one billion devices that are two years out of date! Given Android’s update model, we should expect approximately 0% of those devices to ever get updated to a modern version of Android.
Percentiles
Since there’s a lot going on in the graph, we might be able to see something if we look at some subparts of the graph. If we look at a single horizontal line across the graph, that corresponds to the device age at a certain percentile:
In this graph, the date is on the x axis and the age in months is on the y axis. Each line corresponds to a different percentile (higher percentile is older), which corresponds to a horizontal slice of the top graph at that percentile.
Each individual line seems to have two large phases (with some other stuff, too). There’s one phase where devices for that percentile get older as quickly as time is passing, followed by a phase where, on average, devices only get slightly older. In the second phase, devices sometimes get younger as new releases push younger versions into a certain percentile, but this doesn’t happen often enough to counteract the general aging of devices. Taken as a whole, this graph indicates that, if current trends continue, we should expect to see proportionally more old Android devices as time goes on, which is exactly what we’d expect from the first, busier, graph.
Dates
Another way to look at the graph is to look at a vertical slice instead of a horizontal slice. In that case, each slice corresponds to looking at the ages of devices at one particular date:
In this plot, the x axis indicates the age percentile and the y axis indicates the raw age in months. Each line is one particular date, with older dates being lighter / yellower and newer dates being darker / greener.
As with the other views of the same data, we can see that Android devices appear to be getting more out of date as time goes on. This graph would be too busy to read if we plotted data for all of the dates that are available, but we can see it as an animation:
iOS
For reference, iOS 11 was released two months ago and it now has just under 50% iOS marketshare despite November’s numbers coming before the release of the iPhone X (this is compared to < 1% marketshare for the latest Android version, which was released in August). It’s overwhelmingly likely that, by the start of next year, iOS 11 will have more than 50% marketshare and there’s an outside chance that it will have 75% marketshare, i.e., it’s likely that the corresponding plot for iOS would have the 50%-ile (red) line in the second plot at age = 0 and it’s not implausible that the 75%-ile (orange) line would sometimes dip down to 0. As is the case with Android, there are some older devices that stubbornly refuse to update; iOS 9.3, released a bit over two years ago, sits at just a bit above 5% marketshare. This means that, in the iOS version of the plot, it’s plausible that we’d see the corresponding 99%-ile (green) line in the second plot at a bit over two years (half of what we see for the Android plot).
Conclusion
We’ve seen that Android devices appear to be getting more out of date over time. This makes it difficult for developers to target “new” Android API features, where new means anything introduced in the past few years. It also means that there are a lot of Android devices out there that are behind in terms of security. This is true both in absolute terms and also relative to iOS.
Until recently, Android was directly tied to the hardware it ran on, making it very painful to keep old devices up to date because that requiring a custom Android build with phone-specific (or at least SoC-specific work). Google claims that this problem is fixed in the latest Android version (8.0, Oreo). People who remember Google’s “Android update alliance” annoucement in 2011 may be a bit skeptical of the more recent annoucement. In 2011, Google and U.S. carries announced that they’d keep devices up to date for 18 months, which mostly didn’t happen. However, even if the current annoucement isn’t smoke and mirrors and the latest version of Android solves the update probem, we’ve seen that it takes years for Android releases to get adopted and we’ve also seen that the last few Android releases have significantly slower uptake than previous releases. Additionally, even though this is supposed to make updates easier, it looks like Android is still likely to stay behind iOS in terms of updates for a while. Google has promised that its latest phone (Pixel 2, 10/2017) will get updates for three years. That seems like a step in the right direction, but as we’ve seen from the graphs above, extending support by a year isn’t nearly enough to keep most Android devices up to date. But if you have an iPhone, the latest version of iOS (released 9/2017) works on devices back to the iPhone 5S (released 9/2013).
If we look at the newest Android release (8.0, 8/2017), it looks like you’re quite lucky if you have a two year old device that will get the latest update. The oldest “Google” phone supported is the Nexus 6P (9/2015), giving it just under two years of support.
If you look back at devices that were released around when the iPhone5S, the situation looks even worse. Back then, I got a free Moto X for working at Google; the Moto X was about as close to an official Google phone as you could get at the time (this was back when Google owned Moto). The Moto X was released on 8/2013 (a month before the iPhone 5S) and the latest version of Android it supports is 5.1, which was released on 2/2015, a little more than a year and a half later. For an Android phone of its era, the Moto X was supported for an unusually long time. It’s actuall a good sign that things look worse as look further back in time, but at the rate things are improving, it will be years before there’s a decently supported Android device released and then years beyond those years before that Android version is in widespread use. It’s possible that Fuchsia will fix this, but Fucshia is also many years away from widespread use.
In a future post, we’ll look at Android response latency is also quite interesting. It’s much more variable between phones than iOS response latency is between different models of iPhone.
The main thing I’m missing from my analysis of phone latency is older phones. If you have an old phone I haven’t tested and want to donate it for testing, you can mail it to:
Dan Luu
Recurse Center
455 Broadway, 2nd Floor
New York, NY 10013
Thanks to Leah Hanson, Kate Murphy, Marek Majkowski, @zofrex, @Aissn, Chris Palmer, and an anonymous person for comments/corrections/related discussion.
Also, thanks to Victorien Villard for making the data these graphs were based on available!
Read the full article here by Dan Luu
Mercedes' ubiquitous city bus is going electric in 2018
Mercedes-Benz wants an electric version of its long-running city bus to power the emissions-free mass transit future. Over a dozen cities recently pledged to make their bus fleets all-electric by 2030 (among them LA and Seattle). And, if the German auto-maker gets its way, its EV will be the one ferrying people around all hours of the day. Mercedes announced that it plans to start producing the electric "Citaro" by the end of 2018.
In the meantime, it's begun testing prototypes in "extreme" conditions, like the icy roads of the Arctic circle and on the sweltering tarmac in Spain's Sierra Nevada. The move comes just days after its parent company Daimler unveiled its electric school bus, further emphasizing its commitment to electric public transportation.
The "ultra quiet" bus is powered by modular, lithium-ion battery packs that fuel the electric wheel hub motors at the rear axle. The company also touts its energy-efficient climate control system as a range booster. But, it will have its work cut out to beat EV manufacturer Proterra -- which recently set the record for longest distance traveled by an electric bus on a single charge (a whopping 1,101.2 miles). It's also facing competition from Navya, the French firm behind the Las Vegas driverless shuttle service that just started back up (albeit with a hiccup). Not to mention household names like Volvo and Toyota.
Source: Daimler
Read the full article here by Engadget
Germany's future trains have digital cars with game consoles
The impending era of driverless rides could prove disruptive for traditional modes of public transport. But, Germany's state-owned railway company thinks it has a solution, and it sounds like a lot of fun -- especially for gamers. It just unveiled plans for a new train complete with a digital coach that packs TVs and game consoles. Deutsche Bahn's "Ideenzug" ("Idea Train") will also boast gym equipment and a play area for kids. The railway firm envisions the project as a way to keep pace with, and even overtake, self-driving cars. (If it thinks autonomous vehicles are a scary prospect, wait till it learns of the Hyperloop).
For people turned off by backward-facing chairs, the train will boast swivelling seats (some of which will also come with bulges on either side for added privacy). Deutsche Bahn is currently showing off a replica of the project. But, making it a reality could prove a tricky prospect, with some claiming that it may not pass security regulations, as reported by German newspaper Süddeutsche Zeitung. The sticking point seems to be the gym equipment, so gaming will likely still be on the cards.
Railway travel is changing elsewhere too, but these modifications have hinged on green energy and faster journeys. India, for example, recently debuted a solar-powered train, while Japan is known for its high-speed bullet trains. But, Deutsche Bahn's project seems retrofitted to accommodate the modern-day traveller. Someone who wants to get in a workout, catch up on work, and indulge in some multiplayer action en route to their destination. All that's missing is Netflix.
Source: Deutsche Bahn
Read the full article here by Engadget
Quantum-ized Firefox 57 Ready For Download
Read the full article here by Phoronix
Qualcomm rejects Broadcom’s buyout bid
Last week, wireless chip manufacturer Broadcom made a $130 billion bid to buy out rival Qualcomm. The unsolicited proposal was expected to be rejected by Qualcomm, and as of this morning, it has been. The company's board of directors unanimously voted against Broadcom's bid saying that it undervalued Qualcomm.
"It is the board's unanimous belief that Broadcom's proposal significantly undervalues Qualcomm relative to the company's leadership position in mobile technology and our future growth prospects," Paul Jacobs, Qualcomm's chairman of the board, said in a statement. Qualcomm CEO Steve Mollenkopf added that the company's technology -- its 5G tech in particular -- puts it in a position to generate additional value for stockholders beyond what Broadcom's bid suggests, and Qualcomm's director, Tom Horton said, "We are highly confident that the strategy Steve and his team are executing on provides far superior value to Qualcomm shareholders than the proposed offer."
This is unlikely to be the end of the attempted takeover, however. Sources told Reuters that prior to Qualcomm's official rejection, Broadcom was already considering a larger bid. It was also exploring the possibility of putting the decision in the shareholders' hands by nominating individuals to Qualcomm's board who would engage with negotiation talks. If shareholders are more open to the buyout than the current board is, they would then have the option of voting in new members who are more supportive of the deal.
Source: Qualcomm
Read the full article here by Engadget
Monday, 13 November 2017
Saturday, 11 November 2017
FreeCS: Aiming For An Open-Source Counter-Strike Implementation
The latest open-source game project working on an open-source engine re-implementation of a popular game is FreeCS that is aiming to be a free software re-implementation of Counter-Strike.
Before getting too excited, FreeCS isn't targeting Counter-Strike: Global Offensive, Counter-Strike: Source, nor Counter-Strike 1.6, but rather Counter-Strike 1.5. Nevertheless, plenty of nostalgic Linux gamers will probably be interested.
FreeCS is re-implementing the original Counter-Strike using the FTE QuakeWorld engine. As with other open-source re-implementation projects built around commercial games, none of the game assets are bundled so you need to either have a copy already of Half-Life or Counter-Strike. Additionally, FreeCS makes no use of the Half-Life SDK.
Those wanting to check out this project can find it at
GitHub.
Read the full article here by Phoronix
Google Working To Remove MINIX-Based ME From Intel Platforms
Read more of this story at Slashdot.
Read the full article here by Slashdot
(PR) Qualcomm Starts Shipping 48-Core Centriq 2400 Processors
At a press conference held today in San Jose, Calif., Qualcomm Datacenter Technologies, Inc., a subsidiary of Qualcomm Incorporated (NASDAQ: QCOM), officially announced commercial shipment of the world's first and only 10 nanometer server processor series: the Qualcomm Centriq 2400 processor family. The Qualcomm Centriq 2400 processor family is the first high-performance Arm-based processor series designed to offer groundbreaking throughput performance for cloud workloads running in today's datacenters. Purpose built for cloud, the Qualcomm Centriq 2400 server processor family delivers exceptional performance-per-watt and performance-per dollar.
"Today's announcement is an important achievement and the culmination of more than four years of intense design, development and ecosystem enablement effort," said Anand Chandrasekher, senior vice president and general manager, Qualcomm Datacenter Technologies, Inc. "We have designed the most advanced Arm-based server processor in the world that delivers high performance coupled with the highest energy efficiency, enabling our customers to realize significant cost savings."
Qualcomm Centriq 2400 Processor Family Technical SpecsThe Qualcomm Centriq 2400 processor family is a single chip platform-level solution built using Samsung's 10 nanometer FinFET process with 18 billion transistors on only 398 mm². It contains up to 48 high-performance, 64-bit, single-thread cores, running at up to 2.6 GHz frequency. The cores are connected with a bi-directional segmented ring bus with 250GB/s of aggregate bandwidth to avoid performance bottlenecks under full load. To maximize performance under various use cases, the design has 512KB of shared L2 cache for every two cores, and 60 MB of unified L3 cache distributed on the die. It has 6 channels of DDR4 memory and can support up to 768 GB of total DRAM capacity with 32 PCIe Gen3 lanes and 6 PCIe controllers. The Qualcomm Centriq 2400 processor family also supports Arm's TrustZone secure operating environment, and supports hypervisors for virtualization. The Qualcomm Centriq 2400 is able to achieve exceptional performance, while consuming less than 120 watts.
With a list price of $1,995, the 48 core Qualcomm Centriq 2460 processor offers greater than 4X better performance per dollar and up to 45% better performance per watt versus Intel's highest-performance Skylake processor, the Intel Xeon Platinum 818.
A number of cloud service providers and technology companies participated in the launch event and demonstrated applications of an ARM-based datacenter running on the Qualcomm Centriq 2400 series. These included Alibaba, LinkedIn, Cloudflare, American Megatrends Inc., Arm, Cadence Design Systems, Canonical, Chelsio Communications, Excelero, Hewlett Packard Enterprise, Illumina, MariaDB, Mellanox, Microsoft Azure, MongoDB, Netronome, Packet, Red Hat, ScyllaDB, 6WIND, Samsung, Solarflare, Smartcore, SUSE, Synopsys, Uber, and Xilinx.
Optimized for common cloud workloads, the Qualcomm Centriq 2400 processor family has been designed to deliver throughput performance for highly threaded cloud native applications that are developed as micro-services and deployed for scale-out. Some of the key applications and use cases demonstrated today include:
- Web front end with HipHop Virtual Machine
- NoSQL databases including MongoDB, Varnish, Scylladb
- Cloud orchestration and automation including Kubernetes, Docker, metal-as-a-service
- Data analytics including Apache Spark
- Deep learning inference
- Network function virtualization
- Video and image processing acceleration
- Multi-core electronic design automation
- High throughput compute bioinformatics
- Neural class networks
- OpenStack Platform
- Scaleout Server SAN with NVMe
- Server-based network offload
Read the full article here by techPowerUp!
Wednesday, 8 November 2017
2x Called Off: Bitcoin Hard Fork Suspended for Lack of Consensus
Read more of this story at Slashdot.
Read the full article here by Slashdot
BitTorrent Inventor Announces Eco-Friendly Bitcoin Competitor Chia
Read the full article here by [H]ardOCP News/Article Feed
Hawking: AI Could Be "Worst Event in the History of Our Civilization"
Read the full article here by [H]ardOCP News/Article Feed
Tuesday, 7 November 2017
Intel Clear Linux on Udoo X86 How-To
The aim is to showcase the best of Intel architecture technology and performance, from low-level kernel features to complex applications that span across the entire OS stack. The focus is on Power and Performance optimizations throughout the operating system as a whole.
The distribution is quite recent and Intel is also focusing on docker containers.
The Clear Linux Distro is slickkkkk AF. Simple and minimal just the way I ❤️ it. Nice work Intel!https://t.co/JQ7SxkgjlK— jessie frazelle (@jessfraz) October 26, 2017
Phoronix website already highlighted the improvements it can carry over other common distributions (see also here).
How do we start? The Intel website offers a light tutorial you can find at this page.
The first step is to verify the Udoo X86 is equipped as a compatible processor.
You can validate it with the script clear-linux-check-config.sh.
You'll get this output:
luca@udoox86 ~ $ ./clear-linux-check-config.sh host
Checking if host is capable of running Clear Linux* OS for Intel® Architecture
SUCCESS: Intel CPU
SUCCESS: 64-bit CPU (lm)
SUCCESS: Streaming SIMD Extensions v4.1 (sse4_1)
SUCCESS: EFI firmware
Follow the tutorial to prepare the USB drive. Nothing uncommon compared to other distros.
But...
You'll get a surprise when rebooting and selecting the USB drive as primary boot. You will be able to proceed and get to the partitioning setup page... A wild Python backtrace will appear!
An error saying the command "fdisk -l on /dev/mmcblk0rpmb" returned an error.
The device is a Replay Protected Memory Block. I am not an expert and I could be totally wrong, but it should be a way to provide a separate trusted store, which usually an OEM could store IP to protect. The access is enforced by a secure API. This document about TEE OS should clarify some detail.
We're lucky the installer is written in Python.
Reboot and plug the USB drive on your favorite device running Linux.
Identify the following file /usr/bin/ister_gui.py and open it for editing.
We need to modify the function get_list_of_disks().
The function consists in running a lsblk and extracting all the devices which are not the current root device, generating a list.
In order to exclude the unwanted devices, add the following line:
for part in parts:
part = part.strip()
if 'boot' in part or 'rpm' in part:
continue
if 'disk' in part:
disks.append(part.split()[0])
elif part.endswith('/'):
root_disk = part.split()[0]
There are more elegant ways to do so, but it just works™.
Once done, you can unmount the USB drive and reboot. If everything is fine, you'll be able to get past the partition setup page and you'll be able to properly finalize the installation.
It's a network installation, so be patient (even on a Gigabit fiber connection, if you're writing to the emmc).
In case you do not want to install on the emmc, it should be possible to even disable the device through the UEFI and this "fix" should not be necessary. I'll update once I can confim that.
After rebooting and selecting the internal emmc as boot device, you should be able to boot for the first time on the Clear Linux distro!
You'll notice an error at kernel boot, still related to the RPMB device. It should be something like:
systemd-gpt-auto-generator[1765]: Failed to dissect: Input/output error
As the distribution is quite recent, it includes the workaround detailed at this issue on systemd. A fix has been integrated in master, but probably not yet released. The workaround is to pass the following kernel boot parameter:
systemd.gpt_auto=0
Clear Linux uses clr-boot-manager. It is a Kernel & Boot loader manager.
It has been also integrated in Solus OS.
It's actually thanks to the Solus OS webpage that I understood how to add the flag no matter the kernel in use.
Become root and create a new file /etc/kernel/cmdline and add the previous systemd boot parameter. Save the file, clr-boot-manager update and reboot. The message at boot should disappear!
Remember, if you choose to install Linux on the emmc, disable the swap as the device will probably suffer from intense usage.
Feel free to comment and suggest corrections!
Have a nice day!
MINIX: Intel's Hidden In-chip Operating System
Read more of this story at Slashdot.
Read the full article here by Slashdot
The Lamborghini Terzo Millennio is a brutally fantastic EV supercar concept
By Alex Kierstein
Supercapacitors, not batteries, power this wild creation.Lamborghini isn't known for bowing to convention. Ever since Ferruccio told Enzo Ferrari where he could stick his temperamental cars, and decided to build his own, it's been going its own way. This car, the Terzo Millennio ("third millenium"), built in collaboration with MIT, is very much a Lamborghini approach to the EV performance car. To begin with, it is obviously nothing else but a Lamborghini. Wild concept car touches aside, it's as wedgy and mean as anything to come out of Sant'Agata (and definitely anything to come out of Cambridge, MA!).
There's some advanced tech here, too, as you might imagine with MIT's involvement. The most notable is the supercapacitor energy storage technology. Supercapacitors aren't ready for primetime yet, being very expensive and not quite as energy dense, although currently they're used in a few niche automotive applications. But MIT and Lamborghini want to produce one that'll work more like a main battery, but with greater ability to recharge and discharge quickly. That's ideal for brutal, explosive acceleration. If Lamborghini and MIT can make a breakthrough here, it'd let the decidedly conventional Lamborghinis of today (naturally aspirated, non-electrified) take a leap into the future on Lamborghini's own terms.
The company is also exploring carbon composite batteries utilizing nanotechnology, which the company claims would reduce weight and increase the discharge capacity of the batteries. So, it seems, the Terzo Millennio might combine the two power storage technologies into the same drivetrain.
Of course, like most modern Lamborghinis there's all-wheel drive, although it's in-wheel electric motor-based rather than the conventional mechanical type. It'd be easy enough to leave off the front motors for a Performante variant, perhaps. Or maybe in-wheel electric motors become the norm in the future. It's too early to tell; for now, this concept is AWD.
The body is carbon fiber, and this concept previews some technology that can detect degradation in the carbon fiber early and potentially repair it with something called "nano-channels" utilizing a form of the technology that allows carbon composite materials to store energy. This technology deserves more explanation than we have room for here, and we'll get a deep dive on it as soon as we can.
Lastly, Lamborghini wants a vehicle like the Terzo Millennio to sound like a Lamborghini. That won't be easy, since there's no V12 or V10 to be found. Frankly, the company doesn't even sound like they've figured out how to solve that particular puzzle, stating that "[a] deep investigation is needed" to determine what it should sound like. That's no easy task, and we suspect the engineers will be busy on that one.
Will you see a Terzo Millennio out on the road? Almost certainly not; this is a pure concept that shows the direction that Lamborghini will take in the future. At least we finally know where Sant'Agata's head is at in terms of post-internal combustion powertrain tech.
Read the full article here by Engadget
Monday, 6 November 2017
Broadcom offers to buy Qualcomm for a record $130 billion
Wireless chip manufacturer Broadcom has officially bid to buy its rival Qualcomm in a deal worth up to $130 billion. If successful, it would become the richest tech acquisition in history, nearly doubling Dell's $67 billion purchase of EMC in 2015. Rumors of the acquisition started popping up yesterday, and the offer will likely kick off a pitched battle between the two companies and regulators around the world.
Qualcomm has been particularly vulnerable lately, having been fined in Korea and Taiwan for breaching anti-trust rules, and fighting battles with Apple and other firms over wireless technology patents. The company has even gone so far as to file a lawsuit seeking to ban sales of the iPhone in China. As a result of all that, its stock has fallen steeply, making it a much better bargain than it was just a year ago. Broadcomm's offer now represents a 30 percent premium over the current stock price.
"We would not make this offer if we were not confident that our common global customers would embrace the proposed combination," said Broadcom CEO Hock Tan. "Our proposal provides Qualcomm stockholders with a substantial and immediate premium in cash for their shares, as well as the opportunity to participate in the upside potential of the combined company."
We would not make this offer if we were not confident that our common global customers would embrace the proposed combination.
Qualcomm is not that thrilled about the unsolicited offer, however, according to Bloomberg and other sources. It will reportedly recommend that shareholders reject it, saying that it could get held up in regulatory purgatory, negating any potential stock gains.
Broadcom itself was recently acquired by Singapore-based Avago for $37 billion. The combined company, now called Broadcom, made a much-publicized announcement with Donald Trump to move its home base to Delaware (the company has joint headquarters in San Diego, California and Singapore).
Both companies currently supply Apple with wireless chips and patent licenses, and the deal would make Broadcom the world's third-largest chipmaker after Intel and Samsung. If successful, Broadcom/Qualcomm would have a virtual monopoly and vast patent portfolio on wireless chips and technology. That could have a sharp effect on the supply and cost of WiFi and cell modem chips, so US regulators might have serious concerns. In other words, don't expect this deal to close anytime in the near future.
Via: Bloomberg
Source: Broadcom
Read the full article here by Engadget
Intel to Create new 8th Generation CPUs with AMD Radeon Graphics with HBM2 using EMIB
Today we have an announcement out of left field. Intel has formally revealed it has been working on a new series of processors that combine its high-performance x86 cores with AMD Radeon Graphics into the same processor package using Intel’s own EMIB multi-die technology. If that wasn’t enough, Intel also announced that it is bundling the design with the latest high-bandwidth memory, HBM2.
Intel announced its EMIB technology over the last twelve months, with the core theme being the ability to put multiple and different silicon dies onto the same package at a much higher bandwidth than a standard multi-chip package but at a much lower cost than using a silicon interposer. At Intel’s Manufacturing Day earlier this year, they even produced a slide (above) showcasing what might be possible: a processor package with the x86 cores made on one technology, the graphics made in another, perhaps different IO and memory or wireless technologies too. With EMIB, processor design can become a large game of Lego.
EMIB came to market with the latest Intel Altera FPGAs. By embedding the EMIB required silicon design into the main FPGA and each of the chipsets, the goal was to add multiple memory blocks as well as data transfer blocks in a mix and match scenario, allowing large customers to have the design tailored to what they require. The benefits of EMIB were clear, without the drawbacks of standard MCP design or the cost of interposers: it would also allow a design to go beyond the monolithic reticle limit of standard lithography processes. It was always expected that EMIB would have to find its way into the general processor market, as we start to see high-end server offerings approaching 900 mm2 over multiple silicon dies in a single package.
Since the EMIB announcements, Intel’s Manufacturing Day, and Hot Chips, word has been circulating about how Intel is going to approach this from a consumer stand point. As part of the requirements of Intel’s own integrated graphics solutions, a 2011 cross-licensing deal with NVIDIA was in place – this deal was set to expire from April 1st 2017, and no mention of extending that deal was ever made public. A couple of rumors floated around that Intel were set to make a deal with AMD instead, as despite their x86 rivalry they were a preferred partner in these matters. Numerous outlets with connections in both AMD and Intel had difficulty prizing any information out. Historically Intel refuses to comment on such matters in advance. Other potential leaks include published benchmarks over at SiSoft, although nothing has been made concrete until today.
Breaking News, More to Follow...
Read the full article here by AnandTech Article Channel
Saturday, 4 November 2017
(PR) StarCraft 2 Becomes Free-to-Play Starting November 14
The interstellar battle between the terran, zerg, and protoss is about to consume even more of the galaxy, as Blizzard Entertainment today announced that the ultimate real-time strategy game will soon be free to play.
Beginning November 14, players around the world will get free access to the full award-winning Wings of Liberty campaign and the elite multiplayer competition of StarCraft II's ranked ladder, including all the latest units and balance updates through the latest release in the series, Legacy of the Void. Players will also enjoy expanded access to StarCraft II's highly popular co-op mode, with all Co-op Commanders playable for free.†
"StarCraft II is one of the highest-rated PC games of all time, and we're excited to give even more people around the world a chance to find out why it has inspired such a passionate global community," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "With the massive Wings of Liberty single-player campaign, endlessly replayable co-op mode, prestigious ranked ladder, comprehensive map-making tools, and more, StarCraft II now delivers the ultimate real-time strategy experience completely free."
Those who wish to experience later chapters in the StarCraft II story can purchase the additional single-player campaigns, Heart of the Swarm, Legacy of the Void, and Nova Covert Ops, individually ($14.99 USD each) or together in the Campaign Collection ($39.99) through the online Blizzard Shop. For a limited time, players who already own Wings of Liberty (as of October 31, 2017) but have not yet purchased Heart of the Swarm will be able to get the latter campaign free by logging in to the Blizzard Battle.net desktop app and claiming their free Heart of the Swarm gift between November 8 and December 8, 2017.
As a thank-you to the dedicated StarCraft II player community, those who already own any version of StarCraft II prior to October 31, 2017 will receive a special Eidolon Ghost skin and three portraits commemorating their founder's status in the game after StarCraft II goes free starting on November 14.
StarCraft II is available today for Windows and Mac PCs fully localized into English, Brazilian Portuguese, European and Latin American Spanish, French, German, Italian, Polish, Russian, Korean, and simplified and traditional Chinese. Learn more about the game at www.starcraft2.com .
† Access to ranked ladder granted after earning first 10 wins of the day in Unranked mode or Versus A.I. mode, or upon purchase of any campaign, the Campaign Collection, or the War Chest. Co-op Commanders available for play free of charge through level five. Purchase required to advance a Co-op Commander beyond level five-with the exception of Raynor, Kerrigan, and Artanis, which are free to play up to and beyond level five.
Read the full article here by techPowerUp!
Friday, 3 November 2017
F1 | Vettel salterà la RoC per stare con la Ferrari
Read the full article here by FormulaPassion.it
Amazon Registers Three New Domains Related to Cryptocurrency
Reports are coming in that Amazon registered three new domains on Tuesday. Normally, this wouldn't raise any eyebrows at all. However, the domain names are quite unique as they're related to cryptocurrency apparently. The domains are amazonethereum.com, amazoncryptocurrency.com, and amazoncryptocurrencies.com. According to the registration information taken from the Whois database, all three are registered to Amazon Technologies, Inc., which we all know is a subsidiary of Amazon.com, Inc.
At the moment of this article, we're not sure what is the reasoning behind Amazon's move. Speculations are saying that maybe the tech giant is finally getting into the cryptocurrency business. Or perhaps it's simply a marketing strategy to protect the Amazon brand similar to when the company registered amazonbitcoin.com back in 2013, which redirects users to the Amazon front page. Some are considering it an indication that Amazon might start accepting cryptocurrencies, like bitcoin despite Amazon Pay's VP Patrick Gauthier telling CNBC last month that there were no immediate plans to accept cryptocurrency.
Source: CNBCRead the full article here by techPowerUp!
Einstein's Note On Happiness, Given To Bellboy In 1922, Fetches $1.6 Million
Read more of this story at Slashdot.
Read the full article here by Slashdot