Showing posts with label kinect. Show all posts
Showing posts with label kinect. Show all posts

Tuesday, 1 November 2011

Kinect as Webcam on your PC [SOLVED]

So you want to use your Kinect as a webcam, uh?
Yes, it is possible to do that... And it is quite straightforward.

Follow those steps:

  • Download and install latest Kinect for Windows SDK beta
  • Download and install latest MS Visual Studio 2010 Runtimes (you can choose x86 or x64)
    • [Update] It is working with latest Beta 2 release, updated link below
  • Reboot your PC
  • Download KinectCam.ax file and store it in a path you're not going to touch anything for next 10 years (e.g. %WINDIR%)
  • Execute command line as Administrator (Right click on Cmd.exe and Run as administrator)
  • Enter the following command: regsvr32.exe "path of KinectCam.ax file"
  • Feel free to use your expensive webcam on Skype, Google Talk or whatever you want
For some troubleshooting or use openKinect package instead of official Kinect SDK, feel free to follow this link. More info about the creator of the DirectX VideoCapture Filter are there.

Obviously, on Linux, it is supported out of the box thanks to Linux Kernel.

Thursday, 16 December 2010

PrimeSense's OpenNI provides the best Kinect drivers


We've been so wrapped up in Kinect hacks lately that we actually missed a Kinect non-hack that emerged last week. PrimeSense, who built the initial Project Natal reference hardware for Microsoft, has released its own open source drivers for the Kinect. PrimeSense is working with Willow Garage (best known for its open source ROS robot operating system), and Side-Kick (a motion gaming startup) through a new OpenNI organization it set up, and the trio will be combining their powers for good. The OpenNI framework will cover low-level hardware support (drivers for actual cameras and other sensors), and high-level visual tracking (turning your body into a 3D avatar that kicks ass in a virtual world). This should be a boon to an already vibrant Kinect hacking community, and if the video above is any indication, we aren't far from Kinect-level interaction and gameplay on our lowly PCs.

From Engadget...

I will post some personal opinion and some experiments in few weeks. Stay tuned!