Thursday 30 June 2016

Getting started with cross-platform development in Java

Getting started with cross-platform development in Java

If you’re a Java developer, you can use Intel’s Multi-OS Engine to develop native applications for both Android and iOS.

It doesn’t matter whether you develop using a Windows or OS X machine, the technology enables you to make apps without compromising on performance, or native look and feel.

This approach means you don’t have to maintain a separate Objective-C code base for your iOS apps, streamlining your development process.

To get you started there’s a guide to making a Hello World app for Android and iOS devices here.

It outlines the overall workflow, and shows you how to build a basic app and deploy it to the Apple App Store.

You can download the Multi-OS Engine here, and find installation instructions here

This blog post is sponsored by the Intel Developer Zone, which helps you to develop, market and sell software and apps for prominent platforms and emerging technologies powered by Intel® Architecture.

 

 



Read the full article here by Develop Feed

Crosswalk: un Web runtime per sviluppare applicazioni ibride

Crosswalk Project è un runtime che consente di sviluppare applicazioni ibride utilizzando le tecnologie per la creazione di Web application (HTML5, CSS3 e JavaScript); grazie ad esso si disporrà di una WebView o di un browser in-App per il funzionamento di soluzioni destinate a girare su Android, iOS o Windows, mentre la compatibilità con Cordova permette di implementare App multipiattaforma con tecnologie per Internet sfruttando un unico codebase.

Oltre che per massimizzare la produttività, il Crosswalk Project nasce anche per risolvere i problemi di retrocompatibilità cross-device che potrebbero coinvolgere un’applicazione in fase di produzione. Spesso infatti i dispositivi datati si …

The post Crosswalk: un Web runtime per sviluppare applicazioni ibride appeared first on Edit.



Read the full article here by Edit

Facebook uses Irish headquarters to skirt privacy laws

Facebook has won an appeal against a court ruling that said the social network could not store data about people who did not have an account. It had been ruled that Facebook could not gather data about non-users in Belgium; Facebook responded by blocking access to those without an account. Back in 2015, Facebook was told to stop this blocking or face hefty daily fines. Facebook felt that the ruling was unfair and appealed. In a new ruling today, the Brussels Court of Appeal said: "Belgian courts don't have international jurisdiction over Facebook Ireland, where the data concerning Europe is… [Continue Reading]


Read the full article here by Betanews

Microsoft's hand-tracking magic may lead to gamepad-free VR

Tuesday 28 June 2016

Is Android coming to Raspberry Pi? Eben Upton says claims are 'promising'

There are thousands of uses for the Raspberry Pi: you can use the credit card-sized computer to build an arcade machine, an internet radio, or even a mobile phone.

These have been bolstered further with the Pi 3's built in Wi-Fi and Bluetooth. The wireless communication methods have meant more devices can interact with the personal computer than ever before.

Read more

read more



Read the full article here by tuxmachines.org

Ford uses Firewatch visuals for sales event

Everything is a deal when you don't have to pay for it

It's finally summer! And nothing says summer more than getting deep into the American wilderness to enjoy the mountains, the trees, lakes and streams.

If you can imagine it, the picture in your head might remind you of Firewatch, Campo Santo's wilderness adventure game. It seems the folks at Ford agree, too. So much so, they decided to use some of the game's art to promote their summer sale.

Panic Inc, co-producers of Firewatch, were sent a message from a fan on Twitter. They were shocked to see key art from the game used for an email campaign from a local Ford dealership.

Campo Santo's co-founder, Sean Vanaman also saw the tweet and weighed in:

What happened?

When looking closer at the tweet, the email comes from Quirk Ford, a Massachusetts Ford dealership. Most dealerships are privately owned and manage their own local campaigns on top of larger campaigns set forth by companies like Ford. In this case, the email was a part of Quirk's campaign for Ford's Freedom sales event.

This could have been a fluke. Perhaps the person running the email campaigns at Quirk Ford thought the imagery of Firewatch was interesting enough to fit the campaign. They dug up a picture of Firewatch and drafted the email campaign for their local market. Perhaps Ford had nothing to do with this.

But then our own Nick Robinson tweeted this:

While the art in the commercial is not Campo Santo's art, it's similar.

It begs the question of whether or not Ford at large dictated an overarching visual direction for the campaign. From my experience in the ad agency world and working with similar clients, the direction of campaigns is typically set in unison by the client, in this case Ford, and the agency.

Who knows what happened, but maybe a dealership looking to put its own spin on things went hunting for art on the internet that matched Ford's overall campaign style. Usually, a nationwide campaign like this would have a set of visual assets sent to all partners in a .zip file or Dropbox link. Either that didn't happen here, or maybe Firewatch's visuals were part of that asset package.

A quick Google search for the image used in the ad can be found on Campo Santo's blog

Game Informer reached out to the dealership to learn more about how they sourced the image. In their article, the dealership claimed to source the image from this site, claiming all their imagery is DMCA compliant. However, the site itself claims no creator on the image or source.

A quick Google search for the image used in the ad can actually be found directly on Campo Santo's blog. The image that the dealership pointed to has the same dimensions as the original on Campo Santo's site, but with an added 200 pixels at the bottom of the image.

We reached out to both the Quirk Ford dealership and Ford's corporate marketing team in regards to these seemingly lifted visuals. A manager at Quirk Ford immediately turned us away, pointing fingers instead at Ford corporate. A representative from Ford redirected us to its advertising team, upon whom we await further comment.

We also reached out to Campo Santo for comment, but have yet to hear back.



Read the full article here by Polygon

Sunday 26 June 2016

RaspAnd Project Brings Android 6.0 Marshmallow to Raspberry Pi 3, Now with GAAPS

Android-x86 and GNU/Linux developer Arne Exton has informed Softpedia today, June 25, 2016, about the immediate availability of a new build of his RaspAnd distribution for Raspberry Pi single-board computers.

RaspAnd Build 160625 is the first to move the Android-x86-based distro to the latest Android 6.0.1 Marshmallow mobile operating system created by Google. And in the good tradition of the RaspAnd project, both Raspberry Pi 3 Model B and Raspberry Pi 2 Model B are supported.

Read more

read more



Read the full article here by tuxmachines.org

Sweden debuts the world's first 'electric highway'

Fossil fuels are bad for the planet, and freight haulage is one of the more carbon-intensive activities that operate today. That's why Siemens and Scania have teamed up to trial what's being called the world's first "electric highway." Much like an electrified railroad, the 1.2 mile stretch has a series of wires hanging overhead that a pantograph-equipped truck can connect to. Then, the vehicle can deactivate its fuel-burning engine and coast along on that delicious, dirt-cheap electricity, switching back when the wires stop.

Scania official Claes Erixon has said that the project is "one important milestone on the journey towards fossil-free transport." Cleantech Canada quotes an unnamed Siemens representative, who says the move could cut energy consumption in half. As it stands, this is the culmination of a two-year project to develop this test track, with more work to be done to determine if it could be rolled out across the country. That is, unless, an alternative freight-transport network that's even more energy-efficient and speedy, can make its case to governments across the world.

Via: Cleantech Canada

Source: Scania



Read the full article here by Engadget

Saturday 25 June 2016

Huawei CEO: Will keep using Android as long as it's open

He made the said comment in a Weibo post, where-in he also noted that Google's mobile OS has promoted the development of smartphones, which in turn has benefited consumers.

Interestingly, he didn't say anything about whether or not Huawei is developing an in-house mobile OS - said to be called Kirin OS. His silence on the matter, though, can be taken as a confirmation of sorts, especially when his comment reflects the possibility of Google restricting the companies’ freedom with Android in future.

Read more

Also: Huawei CEO Comments On Rumors about its Independent OS

read more



Read the full article here by tuxmachines.org

Java, PHP, NodeJS, and Ruby Tools Compromised By Severe Swagger Vulnerability

"Researchers have discovered a vulnerability within the Swagger specification which may place tools based on NodeJS, PHP, Ruby, and Java at risk of exploit," warns ZDNet's blog Zero Day, adding "the severe flaw allows attackers to remotely execute code." Slashdot reader msm1267 writes: A serious parameter injection vulnerability exists in the Swagger Code Generator that could allow an attacker to embed executable code in a Swagger JSON file. The flaw affects NodeJS, Ruby, PHP, Java and likely other programming languages. Researchers at Rapid7 who found the flaw disclosed details...as well as a Metasploit module and a proposed patch for the specification. The matter was privately disclosed in April, but Rapid7 said it never heard a response from Swagger's maintainers. Swagger produces and consumes RESTful web services APIs; Swagger docs can be consumed to automatically generate client-server code. As of January 1, the Swagger specification was donated to the Open API Initiative and became the foundation for the OpenAPI Specification. The vulnerability lies in the Swagger Code Generator, and specifically in that parsers for Swagger documents (written in JSON) don't properly sanitize input. Therefore, an attacker can abuse a developer's trust in Swagger to include executable code that will run once it's in the development environment.
Share on Google+

Read more of this story at Slashdot.



Read the full article here by Slashdot

Apache Libcloud: The open-source cloud library to link all clouds together

ZDnet: Apache Libcloud, the leading cloud service interoperability library used by Amazon Web Services, Apache CloudStack, Google Cloud Platform, Microsoft Azure, OpenStack, and VMware, has finally reached 1.0 status.



Read the full article here by Linux Today

British Gamedev Did Not Want to Leave UK

According to Ukie (via Develop), the recent decision of UK to leave UE will have a profound effect on local game development scene, but the companies are strongly inclined to continue working in new circumstances. For those of us not from UK: Ukie is the only trade body for the UK’s games and wider interactive entertainment industry. It’s a non-profit organisation.

a_101_brexitvoters_160624.nbcnews-ux-1080-600

Photo copyright: nbcnews.com

Ukie is committed to ensuring the UK is the best place in the world to make and sell games, and although this decision and the political uncertainty it brings will have an impact on our businesses it is important to remember that we are already a globally successful sector and a leading exporter in the digital economy.

Jo Twist, Ukie CEO

Interestingly enough, previously Ukie held a vote among its members. It revealed that UK game companies overwhelmingly supported remaining a member of the EU. 80% of developers and publishers were against Brexit. However, overall the majority of the UK population (52%) voted for leaving the Union.

“Ukie will continue to work hard with colleagues in government to ensure we continue to have the best possible business environment and we will be following developments closely as well as advising members as they unfold”.

Jo Twist, Ukie CEO

Impact on Film

Maisie-Williams-as-Arya-Stark-Rory-McCann-as-Sandor-The-Hound-Clegane_photo-Helen-Sloan_HBO-

A huge part of Game of Thrones show is whot in UK.

UK film and TV industry feels like Brexit will damage the business. The chairman of the Independent Film and Television Alliance (IFTA) Michael Ryan described the United Kingdom’s exit from the EU as an event that is “likely to be devastating” (via The Verge, Variety).

The decision to exit the European Union is a major blow to the U.K. film and TV industry. Producing films and television programs is a very expensive and very risky business and certainty about the rules affecting the business is a must. This decision has just blown up our foundation — as of today, we no longer know how our relationships with co-producers, financiers and distributors will work, whether new taxes will be dropped on our activities in the rest of Europe, or how production financing is going to be raised without any input from European funding agencies.

Michael Ryan, IFTA Chairman

It should be noted, that almost 300 prominent artists, actors, writers, and musicians from UK signed a letter backing the Remain campaign.

Brexit and Video Games

UK is one of the biggest game producers in Europe. The country is home to a whole bunch of different game companies including Bossa Studios, Creative Assembly, Criterion Games, Fireproof Studios, Games Workshop, Rare Ltd, Playground Games, Rockstar Games UK, Stainless Games, Traveller’s Tales, Team17 and a whole bunch of others. This country was home to some of the biggest projects in game history including LittleBigPlanet, Fable, Burnout, Batman: Arkham Asylum, Crackdown, Destruction Derby, Elite, DmC: Devil May Cry, Driver, Grand Theft Auto V to name a few.

Though as time goes by, UK was gradually loosing its leading positions in European gamedev scene. According to the last years survey among the attendants of GDC Europe, UK is considered to be making only 25% of games in EU, loosing to Sweden. Developers also stated that 10 years ago, UK was eligible for almost 60% of the whole game development in Europe.

Screen Shot 2015-07-05 at 10_39_00 PM (1)

Screen Shot 2015-07-05 at 10_59_32 PM (1)

To be totally honest, around the morning when I saw the news I was quite devastated. Especially when I saw the news regarding pound going down, as it directly impacts my lifestyle, the way i work, etc. At this point of time I can only hope that things will become more stable so I will be able to continue working in UK. Otherwise, I’ll have to find new game development opportunities elsewhere.While it was impossible to get a lot of comments from the UK game developers, most of the people we’ve talked to, who are involved in game development, were strongly opposed to the final decision of the referendum. Some of them are afraid of the upcoming changes, calling it “the dumbest move UK ever made”. Financial reasons seem to be the major concern, as the dropping pound really hurts the salaries.

Alex Zem, Environment Artist

It’s one of the few industries we’ve got left which actually has a global customer base. Selling the product (i.e. the games) won’t be a problem although will be tougher until the new trade agreements are laid out. What might be a problem is attracting talented staff. If the UK economy continues taking a dive, there’s little incentive for Devs to work here or even freelance. We run the risk of training up highly skilled staff only for them to move overseas chasing better long term opportunities. That said, all the time the studios are fun places to work and churn out quality games people will want to work there and the world will buy their games.

Greg Gillies, Director, Pond Group Ltd

We’ll be updating this story with more opinions as they come. If you want to share your opinion – please use comments. We’d love hear more on the topic from our UK readers.

Source: develop-online.net

Share This!
Share On Facebook
Share On Twitter
Share On Google Plus
Share On Linkdin
Share On Pinterest
Contact us

© Admin for 80lvl, 2016. | Permalink | No comment | Add to del.icio.us
Post tags: , , , , , , , ,

Feed enhanced by Better Feed from Ozh



Read the full article here by 80lvl

Monday 20 June 2016

6 Generations of GeForce Graphics Compared

TechSpot has put together a comparison of six generations of GeForce graphics cards from the GTX 480 all the way up to the new GTX 1080. This article is handy if you are upgrading from an old card like a GTX 680 or the likes. Now with the release of Pascal the time has come to revisit history and see how six generations of Nvidia GeForce graphics cards compare. To streamline testing we'll be sticking to DirectX 11 titles which is supported by all GeForce series, old and new, so we can accurately compare them. Comments

Read the full article here by [H]ardOCP News/Article Feed

Adam shows the true power of Unity

How powerful is Unity? Adam might answer that question. It is a short film created with the Unity game engine and rendered in real time. It’s built to showcase and test out the graphical quality achievable with the engine right now.

The Unity Demo Team built Adam with beta versions of Unity 5.4 and the upcoming cinematic sequencer tool.

iWBpHmd - Imgur

This short film also uses an experimental implementation of real-time area lights and a tool called CaronteFX, which you can get from the Unity Asset Store.

hiIkjDt - Imgur

To achieve these visuals the team had to use custom tools and features including volumetric fog, a transparency shader and motion blur. These tools are stated to become available soon.

E9wH93t - Imgur

Adam runs at 1440p on a GeForce GTX980.

Source: Unity Technologies

Share This!
Share On Facebook
Share On Twitter
Share On Google Plus
Share On Linkdin
Share On Pinterest
Contact us

© artem for 80lvl, 2016. | Permalink | No comment | Add to del.icio.us
Post tags: , , , , , , , , ,

Feed enhanced by Better Feed from Ozh



Read the full article here by 80lvl

Saturday 18 June 2016

nbind: accedere a librerie C++ da JavaScript, NodeJS e browser

nbind è una raccolta di header sviluppati per rendere le librerie C++11 accessibili attraverso codice JavaScript; si tratta di una soluzione facilmente integrabile nei propri progetti, grazie ad un una singola istruzione #include il compilatore di C++ può generare i binding necessari per l’interazione tra le due tecnologie, senza la necessità di ricorrere ad ulteriori strumenti. La libreria coinvolta potrà quindi essere utilizzata come un’estensione di NodeJS o inclusa in una pagina Web senza plugin se compilata con Emscripten in asmJS.

Si tratta di un progetto libero e aperto rilasciato sotto MIT license e basato su template e macro …

The post nbind: accedere a librerie C++ da JavaScript, NodeJS e browser appeared first on Edit.



Read the full article here by Edit

It's Happening: A Robot Escaped a Lab In Russia and Made a Dash For Freedom


According to a report, a

robot escaped from a science lab and caused a traffic jam in one Russian city

. Scientists at the Promobot laboratories in Perm had been teaching the machine how to move around independently, but it broke free after an engineer forgot to shut a gate, Quartz reports. From the report:

It promptly ran out of power in the middle of the road. The robot got about 50m (164 ft) before its battery died. After a policeman directed traffic around the dead bot, an employee wheeled it back into the lab, and back to a life of servitude. Hopefully this was just an isolated incident and not the start of a larger coordinated effort to overthrow humanity. Only time will tell.


Read the full article here by Slashdot

Friday 17 June 2016

Orange goes LoRa to connect French smart cities

iStock_000087614919_Small (1)

As smart cities push to standardize their Internet of Things (IoT) networks, mobile and internet operator Orange SA has chosen the LoRa wireless protocol for its deployments across France.

An article in Electronics Weekly says the Paris-based telecom giant’s decision to use the LoRaWAN  protocol marks a pivotal deployment of IoT technology for smart cities across France. Orange’s decision follows pilot testing of the LoRa wireless standard in long range wide-area networks in Grenoble, France.

See also: Can LPWA unchain wearables from smartphones?

To add to the alphabet soup of wireless networks, LoRaWAN  is a Low Power Wide Area Network (LPWAN) which is being pursued as a new standard by various industry actors in order to improve IoT efficiencies, cut costs and reduce energy use.

“The development of the internet of things is expected to surge in the coming years. As a part of our new Essentials2020 strategic plan and the announcement of our France-wide LoRaWAN network, we have decided to take an active role in driving the success of the LoRa Alliance,” Orange executive vice president Mari-Noëlle Jégo-Laveissière. “LoRaWAN is complementary to our overall strategy for internet of things.”

A nonprofit association, the LoRa Alliance aims to standardize LPWAN technology’s global deployment. It says the standardized network technology will facilitate smart city projects, IoT, industrial applications and machine-to-machine use.

Orange squeezes onto LoRa board

As well as adopting the LoRa technology Orange will also join the LoRa Alliance Board alongside such members as IBM, Cisco, Semtech and Bouygues Telecom.

“Having Orange join the Alliance is a testament to the strong global ecosystem, with over 300 member companies, the Alliance has built in just the past year,” said LoRa Alliance chair Geoff Mulligan.

Orange said the LoRa IoT network, which it use to link low power sensor nodes, will be cheaper than employing its existing cellular network in its smart city push.

An openly available specification, the LoRaWAN protocol offers its own ecosystem and certified secure interoperability. It is competing with a number of wireless interface standards to become the industry standard protocol for IoT applications.

Orange a leading operator of internet and mobile services in Europe and Africa.

The post Orange goes LoRa to connect French smart cities appeared first on ReadWrite.



Read the full article here by ReadWriteWeb

Android apps are now available on Chrome OS

The ASUS Chromebook Flip is the first Chrome OS device to get Android Apps after Google announced the feature at its I/O conference in May. If you own that device and are willing to download an early alpha version of Chrome OS 53, the Google Play store icon will appear on the desktop. According to Google's François Beaufort, the build should also bring Android apps to the 2015 Chromebook Pixel and Acer Chromebook R11. However, some Reddit user say that the Play Store isn't yet working on those devices.

Google first revealed that Chrome OS would get Android apps back in 2014, so the feature has obviously taken a long time to implement. The company recently showed a demo (above) to give you an idea as to how it would work. The takeaway is that it's probably best to have a touchscreen and reasonably powerful machine. Android apps will benefit Chrome OS users enormously, letting them easily swap files and work offline.

For now, the laptop acts like Android 6.01 and only works with tablet apps. Reddit users say there are minor bugs with the accelerometer and racing games, but generally report that it's working well considering it's still a developer build. However, users who rely on their Chromebooks should wait until at least the beta software comes in about a month. Other devices will get Android apps "later in 2016," according to Google -- for a complete list, check here.

Source: François Beaufort (G+)



Read the full article here by Engadget

Microsoft Open-Sources 'Checked C,' A Safer C Version


An anonymous reader writes from a report via Softpedia:

Microsoft has open-sourced Checked C, an extension to the C programming language that brings new features to address a series of security-related issues. As its name hints, Checked C will add checking to C, and more specifically pointer bounds checking. The company hopes to curb the high-number of security bugs such as buffer overruns, out-of-bounds memory accesses, and incorrect type casts, all which would be easier to catch in Checked C. Despite tangible benefits to security, the problem of porting code to Checked C still exists, just like it did when C# or Rust came out, both C alternatives.


Read the full article here by Slashdot

Joyent Acquired by Samsung

ServerWatch: Samsung evaluated a wide range of potential companies in the public and private cloud infrastructure space with a focus on leading-edge scalable technology and talent



Read the full article here by Linux Today

Thursday 16 June 2016

"Android's 10ms problem solved"

Our testing, technical analyses and audio latency measurement database of more than 4,238 different Android models/builds shows that Google has been making great progress in order to solve the Android round-trip audio latency problem, however progress seems to be slowing as the current media server internals are not likely to be hacked much further unless fundamental changes should happen. To date, we have seen no improvements with Android N with regards to audio latency. We receive emails from all around the world, almost on a daily basis, where developers beg us for a solution to Android Audio's 10 ms Problem. Which is why we're proud to announce a solution to Android Audio 10ms Problem, which you can install and demo today. Few regular users will ever care, but for those users that do need low audio latency for music/audio creation applications, this is a godsend.

Read the full article here by OSNews

ARM announces Mali Egil video processor

Earlier this month we took a look at ARM’s new Mali-G71 GPU. Based on the company's equally new Bifrost architecture, Mali-G71 marks a significant architectural change for the Mali family, incorporating a modern thread level parallelism (TLP) centric execution design. The Mali GPU is in turn the heart of ARM’s graphics product stack - what ARM calls their Mali Multimedia Suite - but in practice it is not a complete graphics and display solution on its own. As part of their IP development process and to allow SoC integrators to mix and match different blocks, the Mali GPU is only the compute/rendering portion of the graphics stack; the display controller and video encode/decode processor are separate. Splitting up these blocks in this fashion gives ARM's customers some additional flexibility, allowing something like Mali-G71 to be mixed with other existing controllers (be it ARM or otherwise), but at the same time these parts aren't wholly divorced within ARM. Even though they’re separate products, ARM likes to update all of the parts of their graphics stack in relative lockstep. To that end, with the Mali GPU core update behind them, this week ARM is announcing an updated video processor, codenamed Egil, to replace the current Mali-V550 processor. AnandTech takes a first look at what's coming.

Read the full article here by OSNews

IBM’s Watson Lets You Talk to Your Self-Driving Car

Wednesday 15 June 2016

Ubuntu 'Snap' now universal -- coming to Linux distros like Fedora, Arch, OpenSUSE, and more!

My biggest complaint about Linux based desktop operating systems is fragmentation. There are too many desktop environments, too many package managers, heck, too many distros! Not only can end-users be negatively impacted by too many choices, but more importantly, developers can be spread too thin. Ultimately, the Linux community ends up being unfocused and unable to move the desktop dial. Today, something miraculous happens. Believe it or not, the Linux Community largely bands together to embrace Ubuntu's "Snap" packages. Yes, you are reading that correctly -- competing Linux-based operating systems like Fedora, Gentoo, Arch, and more, will utilize the now-universal "Snap,"… [Continue Reading]


Read the full article here by Betanews