Showing posts with label Graphics. Show all posts
Showing posts with label Graphics. Show all posts

Tuesday, 6 June 2017

A Look at Eevee: Blender's Realtime Rendering Engine

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A Look at Eevee: Blender's Realtime Rendering Engine

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Remington Graphics takes a look at Blender's new Eevee engine, and specifically at the PBR capabilities.

VIDEO

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)



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Monday, 7 November 2016

Blender Conference 2016: First Videos are now available!

After struggling with some audio syncing issues, the Blender Conference team has now published the first set of videos to their YouTube channel, including Mike Erwin's presentation on the 2.8 viewport! I expect new videos to be added over the week. Enjoy :) (Click the icon on the top-left in the video below to see [...]

The post Blender Conference 2016: First Videos are now available! appeared first on BlenderNation.



Read the full article here by BlenderNation

Sunday, 10 July 2016

Full year 3D Course in Verona, Italy with Blender, Maya, Unreal, Unity and Photoshop

papalagi writes: Hello Blenderheads, Istituto Palladio in Verona, Italy organises a course for 3D Artist, focused on the creation of Videogame|VR environments, props and characters. The proposed workflow will be based on Blender and Photoshop for asset modeling, texturing and optimization, and Maya for character animation. Unreal Engine 4 will be the RT engine of [...]

The post Full year 3D Course in Verona, Italy with Blender, Maya, Unreal, Unity and Photoshop appeared first on BlenderNation.



Read the full article here by BlenderNation