What do you do when you have terabytes and more of data and you want to work it with in real time? Well, one solution is to turn to Apache Storm.
By Tux Machines
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What do you do when you have terabytes and more of data and you want to work it with in real time? Well, one solution is to turn to Apache Storm.
Browser and mobile game developer InnoGames is opening a new studio in Dusseldorf, Germany.
The new office will eventually employ up to 50 staff. InnoGames already houses 350 employees at its headquarters in Hamburg.
The news comes as the developer reported better than expected turnover in 2014 thanks to its mobile operations. The release of Forge of Empires on iPad attracted 1.5 million downloads in the first three months.
“For further growth, we need a number of highly skilled people across all departments. And it gets more and more complicated to find them in Hamburg alone,” said InnoGames CEO Hendrik Klindworth.
“Dusseldorf is a very promising location with lots of potential for the job market.”
We ranked the Top 25 Horror Games of All Time for our recent Game Informer issue celebrating everything horror. But we're not the only ones interested in naming and ranking the best the genre has to offer – 28 developers from the game industry have shared their individual Top 5 Horror Games of All Time lists with us.
The participating developers include the creators of games like Left 4 Dead, Amnesia: The Dark Descent, Resident Evil, Dead Space, Alan Wake, Borderlands, and more. Have fun finding your favorite developers, comparing their picks to yours, and looking for the most popular choices. Check out our analysis of these developers' choices at the end of the article to see which game received the most votes, discrepancies between our list and the developers' picks, and more.
Thomas GripFrictional Games Creative Director Best Known For: Penumbra, Amnesia 1. Silent Hill 2. Silent Hill 2 3. Resident Evil 4. System Shock 2 5. Call of Cthulhu: Dark Corners of the Earth | Chris AshtonTurtle Rock Studios Design Director and Co-Founder Best Known For: Left 4 Dead, Evolve 1. System Shock 2 2. Resident Evil 3. The Walking Dead Season 1 4. Slender: The Eight Pages 5. Limbo |
Bruce StraleyNaughty Dog Game Director Best Known For: Uncharted, The Last of Us 1. Fatal Frame II: Crimson Butterfly 2. Resident Evil 4 3. Dead Space 2 4. Condemned: Criminal Origins 5. Outlast | Phil RobbTurtle Rock Studios Creative Director and Co-Founder Best Known For: Left 4 Dead, Evolve 1. State of Decay 2. Left 4 Dead 3. The Walking Dead Season 1 4. Resident Evil 5. Limbo |
Neil DruckmannNaughty Dog Creative Director Best Known For: Uncharted, The Last of Us 1. Fatal Frame II: Crimson Butterfly 2. Manhunt 3. Silent Hill 2 4. Resident Evil 5. Condemned: Criminal Origins | Steve PapoutsisVisceral Games General Manager Best Known For: Dead Space, Battlefield: Hardline 1. Resident Evil 2. Doom 3. Dead Space 4. System Shock 2 5. The Walking Dead Season 1 |
Ted PriceInsomniac Games President Best Known For: Ratchet & Clank, Resistance, Sunset Overdrive 1. Resident Evil 4 2. Doom 3. Left 4 Dead 4. Dead Rising 3 5. Parasite Eve | Drew MurrayInsomniac Games Game Director Best Known For: Resistance, Sunset Overdrive 1. Resident Evil 4 2. Call of Cthulhu (pen-and-paper) 3. Castlevania: Dawn of Sorrow 4. Fatal Frame II: Crimson Butterfly 5. Alan Wake |
Google posted a developer overview for Android Auto, offering guidelines for designing extensions to existing Android apps for customized IVI interactions.
Google announced Android Auto with relatively few details at Google I/O in June, following the formation of an Open Automotive Alliance (OAA) in January. These related efforts are designed to standardize integration with Android devices and in-vehicle infotainment (IVI) systems, as opposed to designing an Android IVI stack that runs the whole show. In some ways, Android Auto is similar to the Car Connectivity Consortium’s MirrorLink technology and Apple’s CarPlay.
Hello.js is a client-side Javascript SDK for authenticating with OAuth2 (and OAuth1 with a oauth proxy) web services and querying their REST API’s. HelloJS standardizes paths and responses to common API’s like Google Data Services, Facebook Graph and Windows Live Connect. It’s modular, so that list is growing. HelloJS can also be run on phonegap [...]
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Managing teams and projects can be difficult, particularly on large games developed by hundreds of staff.
To help, Develop has rounded up eight tools to manage the production pipeline, keep track of progress and versioning, and ensure your game stays on schedule.
Got a tool you think deserves a mention that isn't listed below? Let us know and we'll add it in.
Company: Perforce
www.perforce.com
Perforce is a version management and collaboration tool used by a plethora of small and large triple-A games development studios across the globe.
A number of products are available to improve the workflow and power continuous delivery, including P4D, which is free for up to 20 users, Perforce Swarm, which provides a social code review and collaboration environment for the team, Perforce Commons, Git Fusion and also Perforce Insights.
Company: Hansoft
www.hansoft.com
Now in its eight iteration, Hansoft is an Agile tool for team collaboration and management. The firm recently brought its first round of funding to $10m, and aims to expand its operations worldwide.
The tool itself offers agile scaling to make the software compatible with “super large” companies, while the latest version delivers actionable agile metrics that allow the entire development team to access and visualise metrics to support informed decision-making.
Company: Shotgun Software
http://ift.tt/PlQtxw
Shotgun is a cloud-based toolset that has become a key part of the development pipeline for many devs.
Recently acquired by Autodesk, Shotgun includes a Pipeline Toolkit that comes with open-source APIs and tools to help build and manage the development pipeline.
The tool works out of the box with middleware such as Maya, 3ds Max and Photoshop, and has been used for games such as League of Legends, and World of Warcraft.
Company: Atlassian
http://ift.tt/kOgtv9
SourceTree is a free desktop client from Atlassian for Git and Mercurial distributed version control systems.
Available on Mac and Windows, the management tool allows developers both new and experienced to interface with distributed Git source repositories and organise them using a bookmarks window.
Other features also allow users to visualise work changes over time, detect and resolve conflicts and search commit histories for changes and review file logs.
Company: Atlassian
http://ift.tt/GElbur
Used by thousands of teams, Jira can be harnessed to capture and organise issues, assign work and follow team activity.
Cloud and server options are available for teams with less than ten users to more than 10,000. Jira 6.3 automatically updates issues when a developer commits code in Stash or Bitbucket, and enhanced reporting in Jira Agile helps identify bottlenecks in the team’s workflow as well as gathering more accurate data on the release date of the next project.
Company: ConceptShare
www.conceptshare.com
ConceptShare is a creative operations management platform designed to structure and streamline review and approval workflows.
As with many tools, ConceptShare uses analytics and reporting to highlight a project’s status and identify whether there are any bottlenecks. The tool is also flexible, built to enable developers to use it the way they want, allowing users to adjust roles, permissions, workflows and other options to ensure it fits in with the team.
Marc O’Brien and Laurent Chrettieneau
www.projectlibre.org
Project Libre is an open source project management application downloaded over 1m times that runs on the Java platform, and can be used on Linux, Mac and Windows.
Project Libre is actually a fork of OpenProj, which had stopped being updated in recent years, and is developed by the same founders. The tool automatically organises and tracks tasks, and can be used in conjunction with software such as LibreOffice and OpenOffice.
Company: Trello Inc
www.trello.com
Though it is designed as a To Do list for individual users, Trello can also be used by games development teams to manage a title’s development.
The software uses cards to show progress, and users can be dragged and dropped into specific lists depending on what they are working on. The unique visual approach allows users to see an entire project at a glance, and can be updated in real-time. Devs can also post comments, upload files, add checklists, labels, due dates and more.
Industry leaders say open source is the backbone of the software infrastructure required to fuel the API economy. At APIcon UK, Simon Phipps, president of the Open Source Initiative, explained why open source licensing will enable the API and Internet of Things economies to grow.
Lionhead has formed a new Incubation department to experiment with ideas and develop game prototypes from them.
The idea grew out of its annual three-day game jam, in which developers work on a project for two days and then present the results on the third.
The first idea to enter the Incubation scheme was InkQuest, part audio book, part adventure game, developed by four developers during its Creative Day last year.
The project was expanded upon and built into a playable prototype, but ultimately didn’t make full production.
Lionhead though plans to continue the scheme and also wants to share what its developers have been up to with the public, including the ideas that don't make it.
You can keep up with the updates on the Lionhead Incubation Twitter account.
Rosetta Code is a library of different coding tasks in multiple languages, so you can see how to perform a given task in any language you want.
Newcomers to python-ideas occasionally make reference to the idea of "Python 4000" when proposing backwards incompatible changes that don't offer a clear migration path from currently legal Python 3 code. After all, we allowed that kind of change for Python 3.0, so why wouldn't we allow it for Python 4.0?
I've heard that question enough times now (including the more concerned phrasing "You made a big backwards compatibility break once, how do I know you won't do it again?"), that I figured I'd record my answer here, so I'd be able to refer people back to it in the future.
Gravit is the cutting-edge design app that will take your creativity to new heights. Gravit offers the creative possibilities of a full-scale design suite – but in a snug app-sized package. Powerful yet easy-to-handle, Gravit has been custom designed from the ground up with an emphasis on versatility, fluidity and elegance – complex design tasks [...]
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