Monday, 26 January 2015

[non-Blender] The theory of Physically-Based Rendering and Shading

Allegorithmic presents a in-depth article on the interaction of light and matter and the basics of Physically-based rendering in this article. Light is a complex phenomenon as it can exhibit properties of both a wave and a particle. As a result, different models have been created to describe the behavior of light. As texture artists, [...]



Read the full article here by BlenderNation

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